For a project, i have to load dynamic picture and use them into my game.
To do this i have simply create this little code :
public class ImageToTexture
{
public static Texture2D loadPictureFromFile(GraphicsDevice graph, String file)
{
Stream ss = new FileStream(file, FileMode.Open);
Texture2D load = Texture2D.FromStream(graph, ss);
return load;
}
}
No comments:
Post a Comment